Design and Creativity: Policy, Management and Practice
Guy Julier, Liz Moor
Publication Date
September 2009
Berg Publishers
FROM AMAZON.COM: Does the management of design conflict with traditional ideas of creative freedom and autonomy? How do government policies and business priorities influence the day-to-day practices of designers? And how far have the processes and purpose of creative work been changed by its new centrality to business and government? Bringing together case studies and material from a range of industries and contexts, as well as a series of interviews with practitioners, Design and Creativity provides a cutting-edge account of key trends in the creative industries at the start of the 21st century.
Design and other creative industries shape our lives in numerous ways, providing 'cultural' goods such as films, music and magazines, but they also shape the look and feel of everyday objects and spaces. The creative industries are important economically; and governments and businesses now make considerable efforts to manage creativity for a range of political and economic ends.
Design and Creativity Filed under: public services, co-design, livework, 89269.
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Two Comments
Lorri Smyth on June 22, 2010 9:00pm
Particularly relevant

ch1: Designing the state ch3: Design, Innovation and Policy at local level ch9: The Turn to Service Design ch16: Interview with Ben Reason of Live|Work

Jeff Howard on August 27, 2010 10:45pm
I've got to agree with Lorri; all four of the chapters she mentions are excellent.

In particular, there's some great exploration of co-design for the public sector in Ben Reason's interview. Lucy Kimbell's article on The Turn to Service Design is available as a PDF on her website.

Design and Creativity: Policy, Management and Practice
By Guy Julier, Liz Moor
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  1. Designing the State
  2. Designing the City
  3. Design, Innovation and Local Government Implementation
  4. Public Art, Design-Led Regeneration and its Evaluation
  5. Exhibition Design: Creativity and Public Policy
  6. Routinized Labour in the Graphic Design Studio
  7. Auditing in Communication Design
  8. The Local World of Researchers in the World of Product Design
  9. The Turn to Service Design
  10. Cinema as Design
  11. Creativity vs Continuity: Strategies in Editorial Design Practice
  12. Interviews